Lord of the Rings: Journeys in Middle-Earth — The Solo Meeple

Bilbo advanced, keeping to the undergrowth and taking slow, measured steps. He’d strayed far from the others, but that didn’t worry him, he was good at remaining hidden. His biggest worry, though, was the time it was taking. He knew people were depending upon them but finding the Orc’s hideout was proving more difficult than […]Continue reading “Lord of the Rings: Journeys in Middle-Earth — The Solo Meeple”

50th Birthday Plans

Tomorrow marks half a century that I have been upon this Middle Earth, and as I often do I’ve decided to make it a Hobbit-themed birthday. What makes it even more special this year, however, is that Bilbo Baggins was also fifty years old when he set out on his unexpected journey, as was hisContinue reading “50th Birthday Plans”

Worldbuilding for Fantasy Writers and Gamemasters, Part XI

“DARK AGE” BRITAIN After an unsuccessful attempt by Julius Caesar to conquer “Britannia”, later to be known as Britain or the British Isles, it was the Roman Emperor Claudius who finished what his ambitious predecessor started. By 87 A.D., well after the death of Claudius himself, Britain was fully part of the Roman Empire. ButContinue reading “Worldbuilding for Fantasy Writers and Gamemasters, Part XI”

Worldbuilding for Fantasy Writers and Gamemasters, Part X

THE RISE AND FALL OF EMPIRES At the mention of the word “empire” no one would fault you if the first thing that sprang to mind was the Roman one. After all, that’s arguably the most famous empire of all, at least in the Western world. But it wasn’t the first, and it certainly wasn’tContinue reading “Worldbuilding for Fantasy Writers and Gamemasters, Part X”

Worldbuilding for Fantasy Writers and Gamemasters, Part Nine

TRADERS, PLUNDERERS, AND PIRATES Every fantasy world has its material goods, whether it be everyday items such as food and clothing, or more specialised items such as weapons and armour. The most basic goods will be made from the most basic, readily available materials, such as stone and bone, wood and horn, fur and feather,Continue reading “Worldbuilding for Fantasy Writers and Gamemasters, Part Nine”

GeekDad: All Things Drizzt—Hot Summer Reveals for Forgotten Realms — GeekMom

Wizards of the Coast has announced a summer of Drizzt events, a multimedia/multiplatform series of releases featuring the Forgotten Realms and the iconic Drizzt Do’Urden. As the central character of over 30 novels, Drizzt has been explored in a huge array of situations, such as a coming-of-age story facing domestic/childhood abuse, racial discrimination, and forging… GeekDad:Continue reading “GeekDad: All Things Drizzt—Hot Summer Reveals for Forgotten Realms — GeekMom”

Worldbuilding for Fantasy Writers and Gamemasters, Part Eight

BARBARIANS With the rise of civilisation there came a new characterisation of those who had already existed since long before. As people began to gather together in large urban centres and dwell there for generations, putting down roots, the folk who had continued living nomadic or semi-nomadic hunter-gatherer or pastoralist/horticulturalist lifestyles as they had forContinue reading “Worldbuilding for Fantasy Writers and Gamemasters, Part Eight”

Worldbuilding for Fantasy Writers and Gamemasters, Part Seven

THE AGRICULTURAL REVOLUTION AND THE RISE OF CITY-STATES Mesopotamia, the land “Between Rivers”, namely the Tigris and Euphrates in what is now Iraq, is considered the cradle of civilisation. There are a number of factors that made it perfect for the rise of the first known cities and city-states, but it’s important to note thatContinue reading “Worldbuilding for Fantasy Writers and Gamemasters, Part Seven”

Worldbuilding for Fantasy Writers and Gamemasters, Part Six

CULTURE: MATERIAL AND SYMBOLIC Studying real-world cultures can help you in your endeavour to populate your world with realistic societies. You needn’t invent a culture whole cloth; you can base your fantasy cultures on one or more existing ones, or even blend two or more of them to make a new one. Just keep inContinue reading “Worldbuilding for Fantasy Writers and Gamemasters, Part Six”

Making Friends For Life From Tabletop RPGs — StoryTogether

Great, lasting relationships are built on the foundation of shared experiences. Whether it’s the couple who have been married for fifty years, or a group of best friends since childhood, or even a long-running team in sports, the foundation of the experiences that they’ve shared form the strength and depth of their relationships. Marriages, friendships, […]Continue reading “Making Friends For Life From Tabletop RPGs — StoryTogether”